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Minggu, 02 September 2012

A Gradual update!

Hello all Gradual Games fans, Thanks to all of you Nomolos is a continued success on retrousb.com. I can't thank you all enough for your enthusiasm and support and knowing so many people have purchased our game and are enjoying it. Seeing Nomolos: Storming the Catsle get out there in the world and get enjoyed is just about the most rewarding thing that I've ever done!

As you may know, our philosophy is to balance game development with life so we're moving slowly but surely as we develop our second title. It will not be a sequel to Nomolos: Storming the Catsle but will instead be a totally new game in a different genre, specifically the overhead view adventure genre in the vein of The Legend of Zelda franchise.

We don't have much to show yet graphically, but I can at least give you a verbal update of what we've been working on:

  • A multi directional scrolling engine for use in this game has been completed.
  • A lot of game engine infrastructure is in place including the sound engine, entity system, ppu utilities, etc.
  • We're working on various ideas for "idyllic starting village" graphics, trying to figure out what sort of visual features we'd like to emphasize given the NES's constraints.
  • Brainstorming on some original gameplay ideas
My sincere hope is to have a very minimal demo of the game ready for MAGFest in January. We'll primarily be showing off Nomolos again most likely, but we should have something you can check out for the new game as well.

Rabu, 30 Mei 2012

Nomolos shipping, retrowaretv.com review, & future title

Hi everyone,

First of all, thank you all for your patience with the shipping of your copy of Nomolos. The boxes were a little slow to production, but as I write this all the remaining cartridges, boxes and manuals are in the mail to me! I hope to have every one shipped in the next couple of days!

Next, a fun bit of news: Retrowaretv.com did a review of Nomolos:


And finally, I wanted to mention that I've begun planning a new title. It is actually another idea I had when I was a kid, just like Nomolos. I'm currently working on a 4-way scrolling engine for use with this game. My goal is to make the engine as crisp and attractive as the Super Bat Puncher demo. I'll keep everyone posted on our progress. My sincere hope is that by next MAGFest we will have some sort of playable demo.

Selasa, 15 Mei 2012

Nomolos: Storming the Catsle RetroZone Release!

I'm proud to announce today that Nomolos: Storming the Catsle has been officially released on RetroZone.
The demo rom can be downloaded here.

Here is the release trailer:




A big thank you to our friends in Japan, at bit-games.com, who are also selling the game in their store. I think it is sold out already! http://www.bit-games.com/

Rabu, 25 April 2012

Nomolos: Storming the Catsle Release

 Hi everyone! I am pleased to announce today that Nomolos: Storming the Catsle is officially in production and will be released through RetroZone on May 15th. A pre-order is beginning today, please see below for details.

 Download the demo rom HERE!!!

The game is scheduled for release on RetroZone on May 15th. It will be available as cartridge+manual, and also CIB. The RetroZone release will feature a blue cartridge.

A run of 100 gray cartridges of Nomolos are being produced by RetroZone, hand numbered by Derek Andrews, the founder of Gradual Games. You can pre-order the gray cart version as cartridge+manual or CIB by visiting the Gradual Games Buy Now page. All the previous earlybird pre-orders from back in January will be guaranteed the lowest #'s of this run.




Minggu, 01 April 2012

Full prototype complete...working on final touches for release

Hey everyone, sorry I've been so lazy about keeping everyone up to date. Truth is, I'm a busy guy!

Several weeks ago we obtained a prototype of the Nomolos cartridge from Retrozone. Later, we got a prototype of the box and manual from Uncle Tusk. Since then, we've been ironing out a variety of small details in both the game itself and the printed materials. It's a slow process but it will be worth it. Thanks to everyone for their patience and enthusiasm about this game. We had an absolute blast working on it. We cannot wait to hear what people have to say about it once they have it in their hands. We will be doing a very small run of numbered carts for the people that got in on the initial pre-order several months ago, too.

In other news, I've already began preliminary research and development on a new title. Remember, we're Gradual Games---so I'll probably be going "beneath the surface" for a number of months before you hear anything about a demo, etc. But just thought I'd let you know that!

Selasa, 10 Januari 2012

Nomolos at MAGFest X!

MAGFest X was an amazing experience for all of us: myself, Laurie, and Dan. Thanks to everyone who stopped by our table and played the game and gave us feedback. We are very grateful to you! We're glad to be back home so we can dive back in to putting the finishing touches on Nomolos: Storming the Catsle! We are very close---we just need to create a final cut scene, the ending credits, and then do a couple of months of final tweaks and then the game will be released!

Here we have the box/label art which we recently completed, a picture of myself and Laurie, and a picture of Dan.



Senin, 02 Januari 2012

Nomolos: Storming the Catsle pre-order! (at capacity)

Development of Nomolos: Storming the Catsle is getting very close to done! It will only be a matter of months before we release it. Before long we will release a demo ROM for you to try out.

We had had a pre-order paypal button here for a while, but we quickly reached capacity for our limited pre-order. We're going to try to do something special for those who pre-ordered (either in the form of free shipping, numbered cart, an easter egg in the game ROM itself, not certain yet...but we'll do something). Thanks so much to all of you!